The 5 Unbreakable Rules of Badminton You Didn't Know About
What are the 5 rules of badminton? You might think you know your badminton basics and how to play, but it turns out there’s plenty you’re not aware of if you want to play at an advanced level or want to be competitive in high-stakes tournaments. These 5 rules of badminton will make sure you know what you’re doing on the court, and they’ll help you improve your skills while avoiding potentially serious mistakes that could cost you matches in the future. Read on to find out more!
1) Rule #1: The shuttlecock must be hit
below the waist
The shuttlecock can be hit in any direction and the movement between shots must never exceed the width of the court. The game lasts for five sets, with each set being an exchange between two players with a maximum of 15 points. The winner is decided when one player has 21 points or more at the end of a set. There are five rules: The shuttlecock must be hit below the waist, it can only be played in one direction, movement between shots cannot exceed the width of the court, games last for five sets and 21 points or more determines victory. The rally should always be played so that the length of the flight path (between 10-30 inches) is not less than 3 feet from net post to net post. It’s important to keep your racquet close to your body and make sure the height of your hits are constant; if they’re too low then they might just hit the ground without traveling anywhere, but if they’re too high then you risk sending the shuttlecock off course by hitting too far above the net post. At some point during every rally, you should have one foot in contact with both halves of the court on either side. Keep your eye on the ball, making sure to use quick hand movements. If the shuttlecock lands out of bounds then this will stop the rally and restart play as long as there is no interruption in play. The winner is determined when one player has 21 points or more at the end of a set and there are five rules: The shuttlecock must be hit below the waist, it can only be played in one direction, movement between shots cannot exceed the width of the court, games last for five sets and 21 points or more determines victory. The rally should always be played so that the length of the flight path (between 10-30 inches) is not less than 3 feet from net post to net post. It’s important to keep your racquet close to your body and make sure the height of your hits are constant; if they’re too low then they might just hit the ground without traveling anywhere, but if they’re too high then you risk sending the shuttlecock off course by hitting too far above the net post. At some point during every rally, you should have one foot in contact with both halves of the court on either side. Keep your eye on the ball, making sure to use quick hand movements. If the shuttlecock lands out of bounds then this will stop the rally and restart play as long as there is no interruption in play.
2) Rule #2: Players must take turns serving
The first rule is that the players must
take turns serving. This is to give both players a chance to serve and play the
game. The player who wins the coin toss chooses whether they want to serve or
receive the serve. The player who chooses to receive gets the first service,
and then after that, it alternates between serving and receiving. The one
exception to this rule is when the person has already served twice in a row;
the other player can decide if he wants the next turn at serve.
The third rule states that when someone serves, the receiver must stay within the service court lines until the shuttlecock (the object which is hit across the net) touches down. If they are outside these lines while waiting for their turn to return the shuttlecock, they have not followed this particular rule. They may be penalized by the referee and lose the point. Rule #4 says that the player cannot touch the net with any part of his body while he is playing. He also cannot touch his opponent's area on the side of the court where they are trying to hit the ball with anything but his racket. The last three rules deal with how points are scored. The fifth rule says that all points won on service or by returning shots over the net will count as one point each and must be converted into an even number, either two or four before counting them.
3) Rule #3: A point is scored when the
shuttlecock hits the ground in the opponent's court
A point is scored when the shuttlecock hits
the ground in the opponent's court. The shuttlecock should be hit so that it
lands close to the net, either on a corner or in the center. The shuttlecocks
should not be hit hard, as that may make them travel too fast and go out of
bounds. After one side has served, they try to prevent their opponents from
scoring points by hitting the shuttlecocks back over the net with their
racquet. The team with the most points at the end of the game wins. The person
who serves the ball first is called the server, and the person who hits the
shuttlecock back over the net is called the striker. The player whose turn it
is to serve can do so in any way he/she pleases: either underhand (hitting the
shuttlecock with the bottom half of the racket), overhand (hitting the
shuttlecock with the top half of the racket), or anything in between. The
badminton racquet must also always stay below waist level.
A rally continues until one player misses hitting the shuttlecock back over the net, which then leads to an interception by their opponent (the last person who touched the shuttlecock before it went out). The winning player must have a higher number of scores than his/her opponent within an allotted time frame.
4) Rule #4: A player cannot hit the
shuttlecock twice in a row
Rule 4 is a fairly straightforward rule, but it still needs to be mentioned. A player cannot hit the shuttlecock twice in a row. The receiver has the opportunity to hit the shuttlecock before the server can return it. If this is not followed, then it is considered a fault and the server must play from where the shuttlecock landed. It is important that players learn the rules so they know what to do when these situations arise. The 5 rules of badminton are as follows: 1) The courts dimensions should be 21' by 68'. 2) Each game consists of three sets with each set containing 21 points. 3) The first side to reach 15 points wins the game and the side receiving serve serves first in the next set. 4) A player cannot hit the shuttlecock twice in a row. 5) Each player plays at least once per round, with rotations determined by lot if there is an odd number of players on each team
5) Rule #5: The shuttlecock must be hit
over the net
The shuttlecock must be hit over the net.
The badminton player must not hit the shuttlecock off the ground, or use their
body or clothing to obstruct the shuttlecock from crossing over. The player on
the right side of the net has to defend that space and try to keep it as clear
as possible, while still trying to get a point on their opponent. Hitting a
shuttlecock that is served too high is not considered illegal, so if you serve
it too high and your opponent misses it, then you can just go up and smack it
down into their court for an easy point. -Rule #2: The Serve: The serving team
starts the game with a serve (a legal stroke) by hitting the shuttlecock over
the net at least 16 inches but no more than 24 inches above the highest point
of the net.
-Rule #3: A Point Occurs When The Shuttle
Is In Contact With The Serving Team's Side Of The Service Court And Touches Any
Area That Is On Their Side Of The Net (or Boundary Lines): If your opponent
fails to return the shuttle and it touches any area that is in contact with the
serving team's side of the service court and touches any area that is on their
side of-the net (or boundary lines), then this counts as one point for the serving
team. -Rule #4: The Player Must Not Touch The Opposing Player Or Anything Else
During The Serve: A player cannot touch the opposing player or anything else
during the serve. No part of the arm can be raised higher than the height of
the shoulder when serving. It is important to maintain control over the
server’s body during the time when they are holding the shuttlecock before
starting their swing back; otherwise, they will lose points because they
touched something besides the racket which could have given them an unfair
advantage.
-Rule #5: The Shuttlecock Must Be Hit Over
The Net: As mentioned previously, there are some strict rules about how players
are allowed to hit a shuttlecock that has been served across to them by their
opponents.
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